
The original store was a wide space consisting of three different rooms, connected by modest openings in the walls. The three rooms displayed irregularities in wall thickness, ceiling heights and floor levels. By expanding the holes in the walls, the triple division of the space is maintained whilst making the spatial differences legible.



No attempt is made to disguise the irregularities, on the contrary, these are emphasized by the placement of new volumes. New elements are connected to the walls, ceilings and floor, which form a link between the architectural structure and the displays. furniture for the display of clothing. This fusion between architecture and furniture is also emphasized by laying a uniform skin over all elements: wood for the floor and cement for the ceilings and walls.
Project credits
CLIENT 
 Humanoid
LOCATION 
 Arnhem, the Netherlands
PROGRAM 
 150 m2, retail
STATUS 
 realised 2001
Design credits
DESIGN 
 Eline Strijkers with Paul Schurink, Annemarie Boot
PHOTOGRAPHY 
 Teo Krijgsman
publicity
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